Tomas Franzese is a News Editor at DualShockers, writing a variety of reviews and shedding light on upcoming games for both PC and consoles. While he has been a gamer most of his life, he began ...
"This new approach to world generation will redefine the block-game genre," Collins-Laflamme adds. "For the first time, ...
MMOs are infamous for the exorbitant amount of both time and money that is required to make a fantastic end product. Much of this effort and expenditure goes into producing very specific content such ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...
Jake is a writer from the United Kingdom. With a focus on first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride. Outside ...
Of all the trends that have swept the gaming space in the last decade or so, few have the staying power of procedural generation, which is writing a system of rules for creating content and letting a ...
Daniel's been gaming since he was old enough to reach the keyboard and has a Bachelor's Degree in Writing from the University of Tampa. It's worth clarifying what Starfield's procedural generation ...
The Elder Scrolls II: Daggerfall, a major accomplishment by most standards, proved several things. Firstly, it proved that The Elder Scrolls: Arena wasn’t a fluke and that Bethesda had the chops to ...
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